Software Engineer · Microsoft — Xbox Storefront
Apr 2023 — Present
- Own the Wishlist and Notifications producer services for a storefront serving 500M+ players, from design through on-call operation. Built and shipped the GTA VI preorder-started notification producer, powering alerts to 2.1M+ players at launch on Day 1.
- Key contributor to a multi-team replacement of a legacy recommendations system powering discovery for 53% of Gaming acquisitions ($1.5B+), delivering a 1.81% revenue lift; shipped features across backend services and product UI.
- Own end-to-end an internal tooling platform used monthly by 800+ engineers, product, and marketing managers. Built the React/TypeScript UI and backing services that streamline product lookups and debugging, making their workflows 40% more efficient; maintain RBAC, monitoring, and partner onboarding.
- Enhanced the team's internal AI coding-assistant plugin, adding capabilities that automate routine engineering tasks and accelerate day-to-day developer velocity.
- Designed and built the wishlist notification producer (concurrency, sale-condition edge cases) that emits events for a high-fan-out delivery pipeline serving up to 200K+ subscribers per title, with load spiking 4× during sales.
- Manage service infrastructure as code with Terraform and Kubernetes/Helm; modernized global Terraform off the azurerm provider and hardened CI/CD pipelines for reliable, repeatable deployments across distributed C# / .NET services.
- Own live-site reliability via the on-call rotation, debugging Cosmos DB / Service Bus issues, driving incident response, and authoring root-cause post-mortems at 99.9% reliability. Hardened service auth to managed identity, eliminating certificate-based credentials.
- Mentor summer interns and newer engineers via 1:1s, onboarding, and recurring code reviews that ramp teammates on the team's services.